Well as I was posting my last entry a Patch came out or I had to update as I was writing it.
The Notes are as follows and I am going to go into a couple of them:
► Fixed an issue where Ultralisk cleave range was being unintentionally extended by larger targets.
► Fixed an issue where the Phoenix's Graviton Beam was automatically canceled if you used it just after the Phoenix reached 50 energy.
► Fixed an issue where queuing Return Cargo on a worker would cause it to ignore the built-in delay after it finished gathering.
► Fixed an issue where players watching older replays or saved games would experience stuttering.
►Fixed an issue where some Mac users were unable to join games properly.
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Ok nothing too exciting here but there are some things that will change the way some people are playing and an important fix to the Ultras attack on buildings. So first lets talk about that.
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► Fixed an issue where Ultralisk cleave range was being unintentionally extended by larger targets.
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This is best shown in PsyStarcraft's video
http://www.youtube.com/watch?v=EZwEnz_QijQ
At the 3:40 mark he begins talking about it and shows the glitch which thankfully you won't need to worry about anymore!
Another important change was the Worker mineral return bug.
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► Fixed an issue where queuing Return Cargo on a worker would cause it to ignore the built-in delay after it finished gathering.
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This is something that I have not really formed an opinion on just yet. and I will explain why. People probably know this as the Minerals 7% faster trick. A player will queue up a worker from mineral patch to return cargo and back to the mineral patch. This takes out the very quick delay from mineral patch to the return cargo command which is automatic if you tell them to mine. This once again PsyStarcraft shows this.
http://www.youtube.com/watch?v=23Y7ZPfUOz4
So Blizzard has taken this away and you can no longer get this boost. But in a way I am not sure how I feel about this. I feel that after you watch the video you will see that this takes a lot of time and clicks to really get going and seeing any benefit from it. Does the time that it takes to setup these rallies justify the boost in production? Apparently Blizzard thinks it IMBAlanced.
What do you think?
Anyways I guess the rest of the fixes really don't need to be talked about as they are pretty self explanatory. Keep on the lookout later today for my first Noob Tip!
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